Speed Booster Pack - Version 1.7

Version Description

  • Fixed Lazy Load missed js.
Download this release

Release Info

Developer tiguan
Plugin Icon 128x128 Speed Booster Pack
Version 1.7
Comparing to
See all releases

Code changes from version 1.6 to 1.7

js/jquery.sonar.js CHANGED
@@ -1,421 +1,421 @@
1
- /*
2
- An elem for determining if an elem is within a certain
3
- distance from the edge above or below the screen, and attaching
4
- a function to execute once the elem is in view.
5
-
6
- General Usage:
7
-
8
- * Place the library anywhere in your JavaScript code before you
9
- intend to call the function.
10
-
11
- * To initialize Sonar with a different default distance, modify
12
- the sonar = Sonar() line immediately following the Sonar
13
- library definition. Example:
14
-
15
- sonar=Sonar(100); // Initializes Sonar with a 100px default distance.
16
-
17
- Note:
18
-
19
- * The default distance is 0 pixels.
20
-
21
-
22
- sonar.detect() Usage
23
-
24
- * Use sonar.detect(elem, distance) to check if the
25
- elem is within screen boundaries.
26
-
27
- @elem - The elem you want to detect visibility.
28
- @distance - The distance from the screen edge that should
29
- count in the check. Uses default distance if not specified.
30
-
31
- * Note: sonar.detect() adds a property to
32
- ojbects called sonarElemTop. Test to ensure there
33
- aren't any conflicts with your code. If there
34
- are, rename sonarElemTop to something else in the code.
35
-
36
- * sonar.detect() returns:
37
- true if the elem is within the screen boundaries
38
- false if th elem is out of the screen boundaries
39
-
40
- Example:
41
-
42
- Here's how to check if an advertisment is visible on a
43
- page that has the id, "ad".
44
-
45
- if (sonar.detect(document.getElementById("ad")))
46
- {
47
- alert('The ad is visible on screen!');
48
- }
49
- else
50
- {
51
- alert ('The ad is not on screen!);
52
- }
53
-
54
- sonar.add() Usage
55
-
56
- * This method stores elems that are then polled
57
- on user scroll by the Sonar.detect() method.
58
-
59
- * Polling initializes once the sonar.add() method is passed
60
- an elem with the following properties:
61
-
62
- obj : A reference to the elem to observe until it is within
63
- the specified distance (px).
64
-
65
- id : An alternative to the obj parameter, an "id" can be used
66
- to grab the elem to observe.
67
-
68
- call: The function to call when the elem is within the
69
- specified distance (px). The @elem argument will
70
- include the elem that triggered the callback.
71
-
72
- px : The specified distance to include as being visible on
73
- screen. This property is optional (default is 0).
74
-
75
- Example:
76
-
77
- sonar.add(
78
- {
79
- obj: document.getElementById("0026-get-out-the-way"),
80
- call: function(elem) // elem will include the elem that triggered the function.
81
- {
82
- swfelem.embedSWF("../player.swf", "0026-get-out-the-way", "640", "500", "9.0.0",
83
- {}, {file: "0026-get-out-the-way.flv", fullscreen: true},
84
- {allowfullscreen: true, allowscriptaccess: "always"});
85
- },
86
- px: 400
87
- });
88
-
89
- You can also specify an id tag to be grabbed instead of the elem:
90
-
91
- sonar.add(
92
- {
93
- id: "0026-get-out-the-way",
94
- call: function(elem) // elem will include the elem that triggered the function.
95
- {
96
- swfelem.embedSWF("../player.swf", "0026-get-out-the-way", "640", "500", "9.0.0",
97
- {}, {file: "0026-get-out-the-way.flv", fullscreen: true},
98
- {allowfullscreen: true, allowscriptaccess: "always"});
99
- },
100
- px: 400
101
- });
102
-
103
- Notes:
104
-
105
- * Setting the body or html of your page to 100% will cause sonar to have
106
- an invalid height calculation in Firefox. It is recommended that you
107
- do not set this CSS property.
108
-
109
- Example:
110
-
111
- html, body {
112
- height:100%; // Do not do this.
113
- }
114
-
115
- * If you want to set the default distance to something other
116
- than 0, either update the property directly in the code or
117
- you can do this:
118
-
119
- sonar.blip.d = 100; // Where 100 = 100 pixels above and below the screen edge.
120
-
121
- * Sleep well at night knowing Sonar automatically cleans up the
122
- event listeners on the scroll event once all calls have executed.
123
-
124
- Code History:
125
-
126
- v3 :: 8/14/2009 - David Artz (david.artz@corp.aol.com)
127
- * Fixed a bug in the polling code where splicing caused our
128
- for loop to skip over the next iteration in the loop. This
129
- caused some images in the poll to be detected when they
130
- should have been.
131
- * Re-factored Sonar to use the "Module" JavaScript library
132
- pattern, making our private variables and functions more
133
- private and inaccessible from the public interface.
134
- * Updated the sonar.add() function to return true or false,
135
- useful for determining if Sonar added the elem to the
136
- poll or executed its callback immediately.
137
-
138
- v2 :: 3/24/2009 - David Artz (david.artz@corp.aol.com)
139
- * Added support for IE 8.
140
- * Updated the way scroll top and screen height are detected, now
141
- works in IE/FF/Safari quirks mode.
142
- * Added null check for IE, it was polling for an elem that had recently
143
- been spliced out of the array. Nasty.
144
- * Modified for loop to use standard syntax. for (i in x) is known to be
145
- buggy with JS frameworks that override arrays.
146
- * Added sonar.b property to cache the body element (improving lookup time).
147
-
148
- v1 :: 11/18/2008 - David Artz (david.artz@corp.aol.com)
149
- * Officially released code for general use.
150
-
151
- */
152
-
153
- (function( $, win, doc, undefined ){
154
-
155
- $.fn.sonar = function( distance, full ){
156
- // No callbacks, return the results from Sonar for
157
- // the first element in the stack.
158
- if ( typeof distance === "boolean" ) {
159
- full = distance;
160
- distance = undefined;
161
- }
162
-
163
- return $.sonar( this[0], distance, full );
164
- };
165
-
166
- var body = doc.body,
167
- $win = $(win),
168
-
169
- onScreenEvent = "scrollin",
170
- offScreenEvent = "scrollout",
171
-
172
- detect = function( elem, distance, full ){
173
-
174
- if ( elem ) {
175
-
176
- // Cache the body elem in our private global.
177
- body || ( body = doc.body );
178
-
179
- var parentElem = elem, // Clone the elem for use in our loop.
180
-
181
- elemTop = 0, // The resets the calculated elem top to 0.
182
-
183
- // Used to recalculate elem.sonarElemTop if body height changes.
184
- bodyHeight = body.offsetHeight,
185
-
186
- // NCZ: I don't think you need innerHeight, I believe all major browsers support clientHeight.
187
- screenHeight = win.innerHeight || doc.documentElement.clientHeight || body.clientHeight || 0, // Height of the screen.
188
-
189
- // NCZ: I don't think you need pageYOffset, I believe all major browsers support scrollTop.
190
- scrollTop = doc.documentElement.scrollTop || win.pageYOffset || body.scrollTop || 0, // How far the user scrolled down.
191
- elemHeight = elem.offsetHeight || 0; // Height of the element.
192
-
193
- // If our custom "sonarTop" variable is undefined, or the document body
194
- // height has changed since the last time we ran sonar.detect()...
195
- if ( !elem.sonarElemTop || elem.sonarBodyHeight !== bodyHeight ) {
196
-
197
- // Loop through the offsetParents to calculate it.
198
- if ( parentElem.offsetParent ) {
199
- do {
200
- elemTop += parentElem.offsetTop;
201
- }
202
- while ( parentElem = parentElem.offsetParent );
203
- }
204
-
205
- // Set the custom property (sonarTop) to avoid future attempts to calculate
206
- // the distance on this elem from the top of the page.
207
- elem.sonarElemTop = elemTop;
208
-
209
- // Along the same lines, store the body height when we calculated
210
- // the elem's top.
211
- elem.sonarBodyHeight = bodyHeight;
212
- }
213
-
214
- // If no distance was given, assume 0.
215
- distance = distance === undefined ? 0 : distance;
216
-
217
- // Dump all calculated variables.
218
- /*
219
- console.dir({
220
- elem: elem,
221
- sonarElemTop: elem.sonarElemTop,
222
- elemHeight: elemHeight,
223
- scrollTop: scrollTop,
224
- screenHeight: screenHeight,
225
- distance: distance,
226
- full: full
227
- });
228
- */
229
-
230
- // If elem bottom is above the screen top and
231
- // the elem top is below the screen bottom, it's false.
232
- // If full is specified, it si subtracted or added
233
- // as needed from the element's height.
234
- return (!(elem.sonarElemTop + (full ? 0 : elemHeight) < scrollTop - distance) &&
235
- !(elem.sonarElemTop + (full ? elemHeight : 0) > scrollTop + screenHeight + distance));
236
- }
237
- },
238
-
239
- // Container for elems needing to be polled.
240
- pollQueue = {},
241
-
242
- // Indicates if scroll events are bound to the poll.
243
- pollActive = 0,
244
-
245
- // Used for debouncing.
246
- pollId,
247
-
248
- // Function that handles polling when the user scrolls.
249
- poll = function(){
250
-
251
- // Debouncing speed optimization. Essentially prevents
252
- // poll requests from queue'ing up and overloading
253
- // the scroll event listener.
254
- pollId && clearTimeout( pollId );
255
- pollId = setTimeout(function(){
256
-
257
- var elem,
258
- elems,
259
- screenEvent,
260
- options,
261
- detected,
262
- i, l;
263
-
264
- for ( screenEvent in pollQueue ) {
265
-
266
- elems = pollQueue[ screenEvent ];
267
-
268
- for (i = 0, l = elems.length; i < l; i++) {
269
-
270
- options = elems[i];
271
- elem = options.elem;
272
-
273
- // console.log("Polling " + elem.id);
274
-
275
- detected = detect( elem, options.px, options.full );
276
-
277
- // If the elem is not detected (offscreen) or detected (onscreen)
278
- // remove the elem from the queue and fire the callback.
279
- if ( screenEvent === offScreenEvent ? !detected : detected ) {
280
- // // console.log(screenEvent);
281
- if (!options.tr) {
282
-
283
- if ( elem[ screenEvent ] ) {
284
- // console.log("triggered:" + elem.id);
285
- // Trigger the onscreen or offscreen event depending
286
- // on the desired event.
287
- $(elem).trigger( screenEvent );
288
-
289
- options.tr = 1;
290
-
291
- // removeSonar was called on this element, clean it up
292
- // instead of triggering the event.
293
- } else {
294
- // console.log("Deleting " + elem.id);
295
-
296
- // Remove this object from the elem poll container.
297
- elems.splice(i, 1);
298
-
299
- // Decrement the counter and length because we just removed
300
- // one from it.
301
- i--;
302
- l--;
303
- }
304
- }
305
- } else {
306
- options.tr = 0;
307
- }
308
- }
309
- }
310
-
311
- }, 0 ); // End setTimeout performance tweak.
312
- },
313
-
314
- removeSonar = function( elem, screenEvent ){
315
- // console.log("Removing " + elem.id);
316
- elem[ screenEvent ] = 0;
317
- },
318
-
319
- addSonar = function( elem, options ) {
320
- // console.log("Really adding " + elem.id);
321
- // Prepare arguments.
322
- var distance = options.px,
323
- full = options.full,
324
- screenEvent = options.evt,
325
- parent = win, // Getting ready to accept parents: options.parent || win,
326
- detected = detect( elem, distance, full /*, parent */ ),
327
- triggered = 0;
328
-
329
- elem[ screenEvent ] = 1;
330
-
331
- // If the elem is not detected (offscreen) or detected (onscreen)
332
- // trigger the event and fire the callback immediately.
333
- if ( screenEvent === offScreenEvent ? !detected : detected ) {
334
- // console.log("Triggering " + elem.id + " " + screenEvent );
335
- // Trigger the onscreen event at the next possible cycle.
336
- // Artz: Ask the jQuery team why I needed to do this.
337
- setTimeout(function(){
338
- $(elem).trigger( screenEvent === offScreenEvent ? offScreenEvent : onScreenEvent );
339
- }, 0);
340
- triggered = 1;
341
- // Otherwise, add it to the polling queue.
342
- }
343
-
344
- // console.log("Adding " + elem.id + " to queue.");
345
- // Push the element and its callback into the poll queue.
346
- pollQueue[ screenEvent ].push({
347
- elem: elem,
348
- px: distance,
349
- full: full,
350
- tr: triggered/* ,
351
- parent: parent */
352
- });
353
-
354
- // Activate the poll if not currently activated.
355
- if ( !pollActive ) {
356
- $win.bind( "scroll", poll );
357
- pollActive = 1;
358
- }
359
-
360
-
361
- // Call the prepare function if there, used to
362
- // prepare the element if we detected it.
363
- // Artz: Not implemented yet...used to preprocess elements in same loop.
364
- /*
365
- if ( prepCallback ) {
366
- prepCallback.call( elem, elem, detected );
367
- }
368
- */
369
- };
370
-
371
- // Open sonar function up to the public.
372
- $.sonar = detect;
373
-
374
- pollQueue[ onScreenEvent ] = [];
375
- $.event.special[ onScreenEvent ] = {
376
-
377
- add: function( handleObj ) {
378
- var data = handleObj.data || {},
379
- elem = this;
380
-
381
- if (!elem[onScreenEvent]){
382
- addSonar(this, {
383
- px: data.distance,
384
- full: data.full,
385
- evt: onScreenEvent /*,
386
- parent: data.parent */
387
- });
388
- }
389
- },
390
-
391
- remove: function( handleObj ) {
392
- removeSonar( this, onScreenEvent );
393
- }
394
-
395
- };
396
-
397
- pollQueue[ offScreenEvent ] = [];
398
- $.event.special[ offScreenEvent ] = {
399
-
400
- add: function( handleObj ) {
401
-
402
- var data = handleObj.data || {},
403
- elem = this;
404
-
405
- if (!elem[offScreenEvent]){
406
- addSonar(elem, {
407
- px: data.distance,
408
- full: data.full,
409
- evt: offScreenEvent /*,
410
- parent: data.parent */
411
- });
412
- }
413
- },
414
-
415
- remove: function( handleObj ) {
416
- removeSonar( this, offScreenEvent );
417
- }
418
- };
419
-
420
- // console.log(pollQueue);
421
  })( jQuery, window, document );
1
+ /*
2
+ An elem for determining if an elem is within a certain
3
+ distance from the edge above or below the screen, and attaching
4
+ a function to execute once the elem is in view.
5
+
6
+ General Usage:
7
+
8
+ * Place the library anywhere in your JavaScript code before you
9
+ intend to call the function.
10
+
11
+ * To initialize Sonar with a different default distance, modify
12
+ the sonar = Sonar() line immediately following the Sonar
13
+ library definition. Example:
14
+
15
+ sonar=Sonar(100); // Initializes Sonar with a 100px default distance.
16
+
17
+ Note:
18
+
19
+ * The default distance is 0 pixels.
20
+
21
+
22
+ sonar.detect() Usage
23
+
24
+ * Use sonar.detect(elem, distance) to check if the
25
+ elem is within screen boundaries.
26
+
27
+ @elem - The elem you want to detect visibility.
28
+ @distance - The distance from the screen edge that should
29
+ count in the check. Uses default distance if not specified.
30
+
31
+ * Note: sonar.detect() adds a property to
32
+ ojbects called sonarElemTop. Test to ensure there
33
+ aren't any conflicts with your code. If there
34
+ are, rename sonarElemTop to something else in the code.
35
+
36
+ * sonar.detect() returns:
37
+ true if the elem is within the screen boundaries
38
+ false if th elem is out of the screen boundaries
39
+
40
+ Example:
41
+
42
+ Here's how to check if an advertisment is visible on a
43
+ page that has the id, "ad".
44
+
45
+ if (sonar.detect(document.getElementById("ad")))
46
+ {
47
+ alert('The ad is visible on screen!');
48
+ }
49
+ else
50
+ {
51
+ alert ('The ad is not on screen!);
52
+ }
53
+
54
+ sonar.add() Usage
55
+
56
+ * This method stores elems that are then polled
57
+ on user scroll by the Sonar.detect() method.
58
+
59
+ * Polling initializes once the sonar.add() method is passed
60
+ an elem with the following properties:
61
+
62
+ obj : A reference to the elem to observe until it is within
63
+ the specified distance (px).
64
+
65
+ id : An alternative to the obj parameter, an "id" can be used
66
+ to grab the elem to observe.
67
+
68
+ call: The function to call when the elem is within the
69
+ specified distance (px). The @elem argument will
70
+ include the elem that triggered the callback.
71
+
72
+ px : The specified distance to include as being visible on
73
+ screen. This property is optional (default is 0).
74
+
75
+ Example:
76
+
77
+ sonar.add(
78
+ {
79
+ obj: document.getElementById("0026-get-out-the-way"),
80
+ call: function(elem) // elem will include the elem that triggered the function.
81
+ {
82
+ swfelem.embedSWF("../player.swf", "0026-get-out-the-way", "640", "500", "9.0.0",
83
+ {}, {file: "0026-get-out-the-way.flv", fullscreen: true},
84
+ {allowfullscreen: true, allowscriptaccess: "always"});
85
+ },
86
+ px: 400
87
+ });
88
+
89
+ You can also specify an id tag to be grabbed instead of the elem:
90
+
91
+ sonar.add(
92
+ {
93
+ id: "0026-get-out-the-way",
94
+ call: function(elem) // elem will include the elem that triggered the function.
95
+ {
96
+ swfelem.embedSWF("../player.swf", "0026-get-out-the-way", "640", "500", "9.0.0",
97
+ {}, {file: "0026-get-out-the-way.flv", fullscreen: true},
98
+ {allowfullscreen: true, allowscriptaccess: "always"});
99
+ },
100
+ px: 400
101
+ });
102
+
103
+ Notes:
104
+
105
+ * Setting the body or html of your page to 100% will cause sonar to have
106
+ an invalid height calculation in Firefox. It is recommended that you
107
+ do not set this CSS property.
108
+
109
+ Example:
110
+
111
+ html, body {
112
+ height:100%; // Do not do this.
113
+ }
114
+
115
+ * If you want to set the default distance to something other
116
+ than 0, either update the property directly in the code or
117
+ you can do this:
118
+
119
+ sonar.blip.d = 100; // Where 100 = 100 pixels above and below the screen edge.
120
+
121
+ * Sleep well at night knowing Sonar automatically cleans up the
122
+ event listeners on the scroll event once all calls have executed.
123
+
124
+ Code History:
125
+
126
+ v3 :: 8/14/2009 - David Artz (david.artz@corp.aol.com)
127
+ * Fixed a bug in the polling code where splicing caused our
128
+ for loop to skip over the next iteration in the loop. This
129
+ caused some images in the poll to be detected when they
130
+ should have been.
131
+ * Re-factored Sonar to use the "Module" JavaScript library
132
+ pattern, making our private variables and functions more
133
+ private and inaccessible from the public interface.
134
+ * Updated the sonar.add() function to return true or false,
135
+ useful for determining if Sonar added the elem to the
136
+ poll or executed its callback immediately.
137
+
138
+ v2 :: 3/24/2009 - David Artz (david.artz@corp.aol.com)
139
+ * Added support for IE 8.
140
+ * Updated the way scroll top and screen height are detected, now
141
+ works in IE/FF/Safari quirks mode.
142
+ * Added null check for IE, it was polling for an elem that had recently
143
+ been spliced out of the array. Nasty.
144
+ * Modified for loop to use standard syntax. for (i in x) is known to be
145
+ buggy with JS frameworks that override arrays.
146
+ * Added sonar.b property to cache the body element (improving lookup time).
147
+
148
+ v1 :: 11/18/2008 - David Artz (david.artz@corp.aol.com)
149
+ * Officially released code for general use.
150
+
151
+ */
152
+
153
+ (function( $, win, doc, undefined ){
154
+
155
+ $.fn.sonar = function( distance, full ){
156
+ // No callbacks, return the results from Sonar for
157
+ // the first element in the stack.
158
+ if ( typeof distance === "boolean" ) {
159
+ full = distance;
160
+ distance = undefined;
161
+ }
162
+
163
+ return $.sonar( this[0], distance, full );
164
+ };
165
+
166
+ var body = doc.body,
167
+ $win = $(win),
168
+
169
+ onScreenEvent = "scrollin",
170
+ offScreenEvent = "scrollout",
171
+
172
+ detect = function( elem, distance, full ){
173
+
174
+ if ( elem ) {
175
+
176
+ // Cache the body elem in our private global.
177
+ body || ( body = doc.body );
178
+
179
+ var parentElem = elem, // Clone the elem for use in our loop.
180
+
181
+ elemTop = 0, // The resets the calculated elem top to 0.
182
+
183
+ // Used to recalculate elem.sonarElemTop if body height changes.
184
+ bodyHeight = body.offsetHeight,
185
+
186
+ // NCZ: I don't think you need innerHeight, I believe all major browsers support clientHeight.
187
+ screenHeight = win.innerHeight || doc.documentElement.clientHeight || body.clientHeight || 0, // Height of the screen.
188
+
189
+ // NCZ: I don't think you need pageYOffset, I believe all major browsers support scrollTop.
190
+ scrollTop = doc.documentElement.scrollTop || win.pageYOffset || body.scrollTop || 0, // How far the user scrolled down.
191
+ elemHeight = elem.offsetHeight || 0; // Height of the element.
192
+
193
+ // If our custom "sonarTop" variable is undefined, or the document body
194
+ // height has changed since the last time we ran sonar.detect()...
195
+ if ( !elem.sonarElemTop || elem.sonarBodyHeight !== bodyHeight ) {
196
+
197
+ // Loop through the offsetParents to calculate it.
198
+ if ( parentElem.offsetParent ) {
199
+ do {
200
+ elemTop += parentElem.offsetTop;
201
+ }
202
+ while ( parentElem = parentElem.offsetParent );
203
+ }
204
+
205
+ // Set the custom property (sonarTop) to avoid future attempts to calculate
206
+ // the distance on this elem from the top of the page.
207
+ elem.sonarElemTop = elemTop;
208
+
209
+ // Along the same lines, store the body height when we calculated
210
+ // the elem's top.
211
+ elem.sonarBodyHeight = bodyHeight;
212
+ }
213
+
214
+ // If no distance was given, assume 0.
215
+ distance = distance === undefined ? 0 : distance;
216
+
217
+ // Dump all calculated variables.
218
+ /*
219
+ console.dir({
220
+ elem: elem,
221
+ sonarElemTop: elem.sonarElemTop,
222
+ elemHeight: elemHeight,
223
+ scrollTop: scrollTop,
224
+ screenHeight: screenHeight,
225
+ distance: distance,
226
+ full: full
227
+ });
228
+ */
229
+
230
+ // If elem bottom is above the screen top and
231
+ // the elem top is below the screen bottom, it's false.
232
+ // If full is specified, it si subtracted or added
233
+ // as needed from the element's height.
234
+ return (!(elem.sonarElemTop + (full ? 0 : elemHeight) < scrollTop - distance) &&
235
+ !(elem.sonarElemTop + (full ? elemHeight : 0) > scrollTop + screenHeight + distance));
236
+ }
237
+ },
238
+
239
+ // Container for elems needing to be polled.
240
+ pollQueue = {},
241
+
242
+ // Indicates if scroll events are bound to the poll.
243
+ pollActive = 0,
244
+
245
+ // Used for debouncing.
246
+ pollId,
247
+
248
+ // Function that handles polling when the user scrolls.
249
+ poll = function(){
250
+
251
+ // Debouncing speed optimization. Essentially prevents
252
+ // poll requests from queue'ing up and overloading
253
+ // the scroll event listener.
254
+ pollId && clearTimeout( pollId );
255
+ pollId = setTimeout(function(){
256
+
257
+ var elem,
258
+ elems,
259
+ screenEvent,
260
+ options,
261
+ detected,
262
+ i, l;
263
+
264
+ for ( screenEvent in pollQueue ) {
265
+
266
+ elems = pollQueue[ screenEvent ];
267
+
268
+ for (i = 0, l = elems.length; i < l; i++) {
269
+
270
+ options = elems[i];
271
+ elem = options.elem;
272
+
273
+ // console.log("Polling " + elem.id);
274
+
275
+ detected = detect( elem, options.px, options.full );
276
+
277
+ // If the elem is not detected (offscreen) or detected (onscreen)
278
+ // remove the elem from the queue and fire the callback.
279
+ if ( screenEvent === offScreenEvent ? !detected : detected ) {
280
+ // // console.log(screenEvent);
281
+ if (!options.tr) {
282
+
283
+ if ( elem[ screenEvent ] ) {
284
+ // console.log("triggered:" + elem.id);
285
+ // Trigger the onscreen or offscreen event depending
286
+ // on the desired event.
287
+ $(elem).trigger( screenEvent );
288
+
289
+ options.tr = 1;
290
+
291
+ // removeSonar was called on this element, clean it up
292
+ // instead of triggering the event.
293
+ } else {
294
+ // console.log("Deleting " + elem.id);
295
+
296
+ // Remove this object from the elem poll container.
297
+ elems.splice(i, 1);
298
+
299
+ // Decrement the counter and length because we just removed
300
+ // one from it.
301
+ i--;
302
+ l--;
303
+ }
304
+ }
305
+ } else {
306
+ options.tr = 0;
307
+ }
308
+ }
309
+ }
310
+
311
+ }, 0 ); // End setTimeout performance tweak.
312
+ },
313
+
314
+ removeSonar = function( elem, screenEvent ){
315
+ // console.log("Removing " + elem.id);
316
+ elem[ screenEvent ] = 0;
317
+ },
318
+
319
+ addSonar = function( elem, options ) {
320
+ // console.log("Really adding " + elem.id);
321
+ // Prepare arguments.
322
+ var distance = options.px,
323
+ full = options.full,
324
+ screenEvent = options.evt,
325
+ parent = win, // Getting ready to accept parents: options.parent || win,
326
+ detected = detect( elem, distance, full /*, parent */ ),
327
+ triggered = 0;
328
+
329
+ elem[ screenEvent ] = 1;
330
+
331
+ // If the elem is not detected (offscreen) or detected (onscreen)
332
+ // trigger the event and fire the callback immediately.
333
+ if ( screenEvent === offScreenEvent ? !detected : detected ) {
334
+ // console.log("Triggering " + elem.id + " " + screenEvent );
335
+ // Trigger the onscreen event at the next possible cycle.
336
+ // Artz: Ask the jQuery team why I needed to do this.
337
+ setTimeout(function(){
338
+ $(elem).trigger( screenEvent === offScreenEvent ? offScreenEvent : onScreenEvent );
339
+ }, 0);
340
+ triggered = 1;
341
+ // Otherwise, add it to the polling queue.
342
+ }
343
+
344
+ // console.log("Adding " + elem.id + " to queue.");
345
+ // Push the element and its callback into the poll queue.
346
+ pollQueue[ screenEvent ].push({
347
+ elem: elem,
348
+ px: distance,
349
+ full: full,
350
+ tr: triggered/* ,
351
+ parent: parent */
352
+ });
353
+
354
+ // Activate the poll if not currently activated.
355
+ if ( !pollActive ) {
356
+ $win.bind( "scroll", poll );
357
+ pollActive = 1;
358
+ }
359
+
360
+
361
+ // Call the prepare function if there, used to
362
+ // prepare the element if we detected it.
363
+ // Artz: Not implemented yet...used to preprocess elements in same loop.
364
+ /*
365
+ if ( prepCallback ) {
366
+ prepCallback.call( elem, elem, detected );
367
+ }
368
+ */
369
+ };
370
+
371
+ // Open sonar function up to the public.
372
+ $.sonar = detect;
373
+
374
+ pollQueue[ onScreenEvent ] = [];
375
+ $.event.special[ onScreenEvent ] = {
376
+
377
+ add: function( handleObj ) {
378
+ var data = handleObj.data || {},
379
+ elem = this;
380
+
381
+ if (!elem[onScreenEvent]){
382
+ addSonar(this, {
383
+ px: data.distance,
384
+ full: data.full,
385
+ evt: onScreenEvent /*,
386
+ parent: data.parent */
387
+ });
388
+ }
389
+ },
390
+
391
+ remove: function( handleObj ) {
392
+ removeSonar( this, onScreenEvent );
393
+ }
394
+
395
+ };
396
+
397
+ pollQueue[ offScreenEvent ] = [];
398
+ $.event.special[ offScreenEvent ] = {
399
+
400
+ add: function( handleObj ) {
401
+
402
+ var data = handleObj.data || {},
403
+ elem = this;
404
+
405
+ if (!elem[offScreenEvent]){
406
+ addSonar(elem, {
407
+ px: data.distance,
408
+ full: data.full,
409
+ evt: offScreenEvent /*,
410
+ parent: data.parent */
411
+ });
412
+ }
413
+ },
414
+
415
+ remove: function( handleObj ) {
416
+ removeSonar( this, offScreenEvent );
417
+ }
418
+ };
419
+
420
+ // console.log(pollQueue);
421
  })( jQuery, window, document );
js/jquery.sonar.min.js DELETED
@@ -1 +0,0 @@
1
- (function(e,h,l,c){e.fn.sonar=function(o,n){if(typeof o==="boolean"){n=o;o=c}return e.sonar(this[0],o,n)};var f=l.body,a="scrollin",m="scrollout",b=function(r,n,t){if(r){f||(f=l.body);var s=r,u=0,v=f.offsetHeight,o=h.innerHeight||l.documentElement.clientHeight||f.clientHeight||0,q=l.documentElement.scrollTop||h.pageYOffset||f.scrollTop||0,p=r.offsetHeight||0;if(!r.sonarElemTop||r.sonarBodyHeight!==v){if(s.offsetParent){do{u+=s.offsetTop}while(s=s.offsetParent)}r.sonarElemTop=u;r.sonarBodyHeight=v}n=n===c?0:n;return(!(r.sonarElemTop+(t?0:p)<q-n)&&!(r.sonarElemTop+(t?p:0)>q+o+n))}},d={},j=0,i=function(){setTimeout(function(){var s,o,t,q,p,r,n;for(t in d){o=d[t];for(r=0,n=o.length;r<n;r++){q=o[r];s=q.elem;p=b(s,q.px,q.full);if(t===m?!p:p){if(!q.tr){if(s[t]){e(s).trigger(t);q.tr=1}else{o.splice(r,1);r--;n--}}}else{q.tr=0}}}},25)},k=function(n,o){n[o]=0},g=function(r,p){var t=p.px,q=p.full,s=p.evt,o=b(r,t,q),n=0;r[s]=1;if(s===m?!o:o){setTimeout(function(){e(r).trigger(s===m?m:a)},0);n=1}d[s].push({elem:r,px:t,full:q,tr:n});if(!j){e(h).bind("scroll",i);j=1}};e.sonar=b;d[a]=[];e.event.special[a]={add:function(n){var p=n.data||{},o=this;if(!o[a]){g(this,{px:p.distance,full:p.full,evt:a})}},remove:function(n){k(this,a)}};d[m]=[];e.event.special[m]={add:function(n){var p=n.data||{},o=this;if(!o[m]){g(o,{px:p.distance,full:p.full,evt:m})}},remove:function(n){k(this,m)}}})(jQuery,window,document);
 
js/{sbp-lazy-load.js → lazy-load.js} RENAMED
@@ -1,30 +1,30 @@
1
- (function($) {
2
- lazy_load_init();
3
- $( 'body' ).bind( 'post-load', lazy_load_init ); // Work with WP.com infinite scroll
4
-
5
- function lazy_load_init() {
6
- $( 'img[data-lazy-src]' ).bind( 'scrollin', { distance: 200 }, function() {
7
- sbp_lazy_load_init( this );
8
- });
9
-
10
- // We need to force load gallery images in Jetpack Carousel and give up lazy-loading otherwise images don't show up correctly
11
- $( '[data-carousel-extra]' ).each( function() {
12
- $( this ).find( 'img[data-lazy-src]' ).each( function() {
13
- sbp_lazy_load_init( this );
14
- } );
15
- } );
16
- }
17
-
18
- function sbp_lazy_load_init( img ) {
19
- var $img = jQuery( img ),
20
- src = $img.attr( 'data-lazy-src' );
21
-
22
- $img.unbind( 'scrollin' ) // remove event binding
23
- .hide()
24
- .removeAttr( 'data-lazy-src' )
25
- .attr( 'data-lazy-loaded', 'true' );
26
-
27
- img.src = src;
28
- $img.fadeIn();
29
- }
30
- })(jQuery);
1
+ (function($) {
2
+ lazy_load_init();
3
+ $( 'body' ).bind( 'post-load', lazy_load_init ); // Work with WP.com infinite scroll
4
+
5
+ function lazy_load_init() {
6
+ $( 'img[data-lazy-src]' ).bind( 'scrollin', { distance: 200 }, function() {
7
+ sbp_lazy_load_init( this );
8
+ });
9
+
10
+ // We need to force load gallery images in Jetpack Carousel and give up lazy-loading otherwise images don't show up correctly
11
+ $( '[data-carousel-extra]' ).each( function() {
12
+ $( this ).find( 'img[data-lazy-src]' ).each( function() {
13
+ sbp_lazy_load_init( this );
14
+ } );
15
+ } );
16
+ }
17
+
18
+ function sbp_lazy_load_init( img ) {
19
+ var $img = jQuery( img ),
20
+ src = $img.attr( 'data-lazy-src' );
21
+
22
+ $img.unbind( 'scrollin' ) // remove event binding
23
+ .hide()
24
+ .removeAttr( 'data-lazy-src' )
25
+ .attr( 'data-lazy-loaded', 'true' );
26
+
27
+ img.src = src;
28
+ $img.fadeIn();
29
+ }
30
+ })(jQuery);
js/sbp-lazy-load.min.js ADDED
@@ -0,0 +1 @@
 
1
+ (function(e,t,n,r){e.fn.sonar=function(t,n){if(typeof t==="boolean"){n=t;t=r}return e.sonar(this[0],t,n)};var i=n.body,s=e(t),o="scrollin",u="scrollout",a=function(e,s,o){if(e){i||(i=n.body);var u=e,a=0,f=i.offsetHeight,l=t.innerHeight||n.documentElement.clientHeight||i.clientHeight||0,c=n.documentElement.scrollTop||t.pageYOffset||i.scrollTop||0,h=e.offsetHeight||0;if(!e.sonarElemTop||e.sonarBodyHeight!==f){if(u.offsetParent){do{a+=u.offsetTop}while(u=u.offsetParent)}e.sonarElemTop=a;e.sonarBodyHeight=f}s=s===r?0:s;return!(e.sonarElemTop+(o?0:h)<c-s)&&!(e.sonarElemTop+(o?h:0)>c+l+s)}},f={},l=0,c,h=function(){c&&clearTimeout(c);c=setTimeout(function(){var t,n,r,i,s,o,l;for(r in f){n=f[r];for(o=0,l=n.length;o<l;o++){i=n[o];t=i.elem;s=a(t,i.px,i.full);if(r===u?!s:s){if(!i.tr){if(t[r]){e(t).trigger(r);i.tr=1}else{n.splice(o,1);o--;l--}}}else{i.tr=0}}}},0)},p=function(e,t){e[t]=0},d=function(n,r){var i=r.px,c=r.full,p=r.evt,d=t,v=a(n,i,c),m=0;n[p]=1;if(p===u?!v:v){setTimeout(function(){e(n).trigger(p===u?u:o)},0);m=1}f[p].push({elem:n,px:i,full:c,tr:m});if(!l){s.bind("scroll",h);l=1}};e.sonar=a;f[o]=[];e.event.special[o]={add:function(e){var t=e.data||{},n=this;if(!n[o]){d(this,{px:t.distance,full:t.full,evt:o})}},remove:function(e){p(this,o)}};f[u]=[];e.event.special[u]={add:function(e){var t=e.data||{},n=this;if(!n[u]){d(n,{px:t.distance,full:t.full,evt:u})}},remove:function(e){p(this,u)}}})(jQuery,window,document);(function(e){function t(){e("img[data-lazy-src]").bind("scrollin",{distance:200},function(){n(this)});e("[data-carousel-extra]").each(function(){e(this).find("img[data-lazy-src]").each(function(){n(this)})})}function n(e){var t=jQuery(e),n=t.attr("data-lazy-src");t.unbind("scrollin").hide().removeAttr("data-lazy-src").attr("data-lazy-loaded","true");e.src=n;t.fadeIn()}t();e("body").bind("post-load",t)})(jQuery)
readme.txt CHANGED
@@ -1,10 +1,10 @@
1
  === Speed Booster Pack ===
2
  Contributors: tiguan
3
  Donate link: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EH65WAWPEYPXU
4
- Tags: speed, optimization, performance, speed booster, scripts to the footer, Google Libraries, CDN, defer parsing of javascript, remove query strings, GTmetrix, Google PageSpeed, YSlow
5
  Requires at least: 3.6
6
  Tested up to: 3.9.1
7
- Stable tag: 1.6
8
  License: GPLv2 or later
9
  License URI: http://www.gnu.org/licenses/gpl-2.0.html
10
 
@@ -65,10 +65,13 @@ Page Load Stats is a brief statistic displayed in the plugin options page. It di
65
  5. A new sub menu item `Speed Booster Pack` will appear in your main Settings menu.
66
 
67
  == Screenshots ==
68
- 1. Plugin options page, simple view (v1.6)
69
 
70
  == Changelog ==
71
 
 
 
 
72
  = 1.6 =
73
  * Fixed some errors and missed codes from plugin fuctions.
74
 
1
  === Speed Booster Pack ===
2
  Contributors: tiguan
3
  Donate link: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EH65WAWPEYPXU
4
+ Tags: speed, optimization, performance, speed booster, scripts to the footer, Google Libraries, CDN, defer parsing of javascript, remove query strings, lazy load, lazy load images, GTmetrix, Google PageSpeed, YSlow
5
  Requires at least: 3.6
6
  Tested up to: 3.9.1
7
+ Stable tag: 1.7
8
  License: GPLv2 or later
9
  License URI: http://www.gnu.org/licenses/gpl-2.0.html
10
 
65
  5. A new sub menu item `Speed Booster Pack` will appear in your main Settings menu.
66
 
67
  == Screenshots ==
68
+ 1. Plugin options page, simple view (v1.7)
69
 
70
  == Changelog ==
71
 
72
+ = 1.7 =
73
+ * Fixed Lazy Load missed js.
74
+
75
  = 1.6 =
76
  * Fixed some errors and missed codes from plugin fuctions.
77
 
speed-booster-pack.php CHANGED
@@ -3,7 +3,7 @@
3
  * Plugin Name: Speed Booster Pack
4
  * Plugin URI: http://wordpress.org/plugins/speed-booster-pack/
5
  * Description: Speed Booster Pack allows you to improve your page loading speed and get a higher score on the major speed testing services such as <a href="http://gtmetrix.com/">GTmetrix</a>, <a href="http://developers.google.com/speed/pagespeed/insights/">Google PageSpeed</a> or other speed testing tools.
6
- * Version: 1.6
7
  * Author: Tiguan
8
  * Author URI: http://tiguandesign.com
9
  * License: GPLv2
@@ -38,7 +38,7 @@ $sbp_options = get_option( 'sbp_settings', 'checked' ); // retrieve the plugin s
38
 
39
  define( 'SPEED_BOOSTER_PACK_RELEASE_DATE', date_i18n( 'F j, Y', '1400569200' ) ); // Defining plugin release date
40
  define( 'SPEED_BOOSTER_PACK_PATH', plugin_dir_path( __FILE__ ) ); // Defining plugin dir path
41
- define( 'SPEED_BOOSTER_PACK_VERSION', 'v1.6'); // Defining plugin version
42
  define( 'SPEED_BOOSTER_PACK_NAME', 'Speed Booster Pack Plugin'); // Defining plugin name
43
 
44
 
@@ -167,7 +167,7 @@ define( 'SPEED_BOOSTER_PACK_NAME', 'Speed Booster Pack Plugin'); // Defining
167
 
168
  global $sbp_options;
169
 
170
- echo '<!-- We need this for debugging our ' . SPEED_BOOSTER_PACK_NAME . ' ' . SPEED_BOOSTER_PACK_VERSION . ' -->' . "\n";
171
 
172
  if ( isset( $sbp_options['jquery_to_footer'] ) ) {
173
  echo '<!-- Move scripts to the footer: active -->' . "\n";
3
  * Plugin Name: Speed Booster Pack
4
  * Plugin URI: http://wordpress.org/plugins/speed-booster-pack/
5
  * Description: Speed Booster Pack allows you to improve your page loading speed and get a higher score on the major speed testing services such as <a href="http://gtmetrix.com/">GTmetrix</a>, <a href="http://developers.google.com/speed/pagespeed/insights/">Google PageSpeed</a> or other speed testing tools.
6
+ * Version: 1.7
7
  * Author: Tiguan
8
  * Author URI: http://tiguandesign.com
9
  * License: GPLv2
38
 
39
  define( 'SPEED_BOOSTER_PACK_RELEASE_DATE', date_i18n( 'F j, Y', '1400569200' ) ); // Defining plugin release date
40
  define( 'SPEED_BOOSTER_PACK_PATH', plugin_dir_path( __FILE__ ) ); // Defining plugin dir path
41
+ define( 'SPEED_BOOSTER_PACK_VERSION', 'v1.7'); // Defining plugin version
42
  define( 'SPEED_BOOSTER_PACK_NAME', 'Speed Booster Pack Plugin'); // Defining plugin name
43
 
44
 
167
 
168
  global $sbp_options;
169
 
170
+ echo '<!-- We need this for debugging themes using ' . SPEED_BOOSTER_PACK_NAME . ' ' . SPEED_BOOSTER_PACK_VERSION . ' -->' . "\n";
171
 
172
  if ( isset( $sbp_options['jquery_to_footer'] ) ) {
173
  echo '<!-- Move scripts to the footer: active -->' . "\n";